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Thank you for participating at GoodTechs 2023!

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Keynote speakers
Prof. Yong Tang
Department of Electronics Telecommunications and Informatics (DETI) at University of Aveiro, Portugal
Prof. Tao Li
Department of Computer Technology, University of Alicante, Spain

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Keynote speakers
Prof. Yong Tang
CEO of SHINE 2Europe
PhD candidate on Biomedical Sciences
Prof. Tao Li
Computer Science department of the Faculty of Automatic Control and Computers at the National University of Science and Technology POLITEHNICA Bucharest, Romania

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Proceedings

Proceedings have been published in SpringerLink Digital Library.

About GoodTechs 2023

Social goods are commodities and services offered by nonprofit organizations, the government, or private businesses. They are advantageous to several populations with demands, such as chronic patients, athletes, or older people. Health care, safety, sports, the environment, democracy, computer science, and human rights are all examples of social goods.

Technology now plays a significant role in creating socially beneficial solutions that encourage the support of various processes, such as physical activity, air quality, or temperature. The present global coronavirus pandemic scenario emphasizes the crucial significance of sensors (such as those) that can aid in diagnosing, following up, and treating various illnesses. Computer science is the cornerstone of this multidisciplinary area.

Another example of a supporting technology that uses several sensors is mobile devices (such as smartphones, tablets, and smartwatches). These little gadgets include an accelerometer, magnetometer, gyroscope, microphone, or Global Positioning System (GPS) receiver. These sensors may be utilized to build various solutions with various capacities for enhancing the outcomes of social-good solutions. These systems must be accurate and have a performance analysis to be accepted.

Additionally, intelligent environments have opened the way for ubiquitous sensors that can monitor our immediate surroundings, such as door sensors, touch sensors, motion sensors, and light sensors. These sensors can aid in the identification of many behavioral aspects. Social networks and human-computer interaction facilitate the development of various chances and solutions for the many organizations that can gain from social-good solutions. Different technology and architectural styles can be used in various contexts. For example, low-cost physiological sensors (such as electroencephalography, electrocardiography, and electromyography) can be key enablers for monitoring patients in disaster or developing nations.

The development of medical treatments that help the early detection of various ailments is facilitated by sensory systems. Additionally, the Internet of Things, Smart Cities, Distributed Sensing, and Fog Computing are exemplary examples of new information and communication technologies (ICT) paradigms that seek to describe a dynamic and globally cooperative infrastructure based on the intelligence and self-configuring abilities of objects.

Technology is developing quickly, opening new possibilities for creating ICT technologies for well-being. Along with expanding m-Health and e-Health, innovative Social good solutions that promote healthy lives and active coaching to avoid bad behaviors can be developed. This extremely diverse area and a vast issue to promote universal health and well-being practices is presently the focus of several solutions being developed.

Since we are interested in cutting-edge experiences with the design, development, deployment, operation, and evaluation of smart objects and technologies for Social Good, we are interested in those at the GOODTECHS conference. We are considering all possible outcomes and points of view in this evolution, including those regions where ICT use is now lower, in the hopes that it could provide a chance for social advancement. The European Alliance supports the event for innovation and is a preeminent neighborhood-based group focused on advancing change in the ICT industry.

Topics

We welcome contributions from the following fields:

Mobile Computing
Novel App concepts and technologies for different mobile platforms
Interaction between mobile devices
Mobile service architectures and frameworks
Mobility and handover management
Platforms and framework for mobile devices
Intelligent systems for young and older adults using mobile devices
Mobile application concepts and technologies for different mobile platforms
Physiological Computing in Mobile Devices
 
Smart Technologies
Smart cities and transportation
Smart economy solutions: e-banking, e-business
Smart governance and e-administration
Smart living and E-health
IT Acceptance Models Acceptance of e-health services
Significant barriers and facilitators for e-health
Biosignal Acquisition, Analysis, and Processing
Embedded systems for healthcare
 
 Educational purposes
E-learning solutions
Human factors, efficient cost control, and management in society
Digital tools for art and feelings
Environment sensing, monitoring, and preservation
Virtual Games, entertainment, and multimedia applications
Human-object interaction
ICT for development
 
 Data Processing
Content Distribution
Data collection, organization, and dissemination methods
Delay-tolerant aerial networks and ferrying approaches
Deployment and field-testing
New application scenarios for vehicular communications
Pervasive and ubiquitous services in cloud and IoT
Privacy issues and solutions
Protocol design, testing, and verification
Security issues, architectures and solutions
Intelligent decision support and data systems in health care, medicine, and society
Sensors and Actuators
 
Health and social good
Healthcare information systems interoperability, security, and efficiency
Ambient intelligence for well-being and e-health applications, supported by RFID technology and Wireless Sensor Networks
Mobile applications and ubiquitous devices in Healthcare and lifestyle training
Robotic systems and devices for health care and medicine
Technologies to promote a healthy and secure society
Big Data Analytics for e-health
Assessment of Acceptance/Adoption models Cultural Evaluation of e-health
Acceptance of e-health and economic growth Factors affecting e-health adoption
Machine learning for healthcare and social good
Telemedicine
Augmented Reality in Healthcare using Wearable devices
Innovation in people-supporting activities (e.g., health care, schooling, and services)
Cloud computing for healthcare
Cyber-physical systems and real-time data collection for social good
Machine learning applications for social good
Blockchain for social-good
Semantic Technologies and Cognition
 

Publication

All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library.

Proceedings will be submitted for inclusion in leading indexing services, such as Web of Science, Compendex, Scopus, DBLP, EU Digital Library, IO-Port, MatchSciNet, Inspec and Zentralblatt MATH.

All accepted authors are eligible to submit an extended version in a fast track of:

Additional publication opportunities:

About EAI

This event is organized by EAI.

EAI – European Alliance for Innovation is a non-profit organization and a professional community established in cooperation with the European Commission to empower the global research and innovation, and to promote cooperation between European and International ICT communities.

EAI’s vision is to foster excellence in research and innovation on the principles of transparency, objectivity, equality, and openness. Our guiding principle is community cooperation to create better research, provide fair recognition of excellence and transform best ideas into commercial value proposition.

EAI‘s mission is to create an environment that rewards excellence transparently, and builds recognition objectively regardless of age, economic status or country of origin, where no membership fees or closed door committees stand in the way of your research career.

Through these shared values, EAI leads the way toward advancing the world of research and innovation, empowering individuals and institutions for the good of society to fully benefit from the digital revolution.

Important dates

Loading important dates.
 
Late Track Submission deadline
21 August 2023
Invited Track Submission deadline
16 September 2023

Previous GOODTECHS editions

2022 – Virtual conference
2021 – Virtual conference
2020 – Virtual conference
2019 – Valencia, Spain
2018 – Bologna, Italy
2017 – Pisa, Italy
2016 – Venice, Italy
2015 – Rome, Italy

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